08
Feb
11

Big Stompy Fun Time

So I was trying the Dawn of War II: Retribution expandalone beta – not much, mind you: due to my dislike of playing with random strangers, I’ve largely just been beating up AI opponents as Imperial Guard for fun and waagh.. though this post isn’t about that. Rather, after trying the beta, I suddenly felt an immense urge to play a much different game, which I ended up spending far more hours playing. This in part due to one of the first things I did in the beta being heading into the army painter and settling for a scheme of flat blues and yellows, a company I ended up naming the 37th Davions. And that might just have given a pretty big hint on at least which setting I’ve indulged in.

I’ve been playing MechCommander 2.


I’ve had a facination with BattleTech ever since I first tried the copy of MechWarrior 2 that came with my old 3Dfx Voodoo 1 card – the setting, the music, the BattleMechs themselves; I was instantly drawn into this immense setting with huge walking tanks, notable characters and warring clans, and this mysterious Inner Sphere off in the distance somewhere. Of course, with no previous knowledge or attachment to the setting (and being rather young at the time) much of the greater context behind the great Refusal War between Clan Wolf and Clan Jade Falcon passed me by. It did mean however that by the time following titles with the brand such as MechWarrior 3 and MechCommander (somehow I managed to completely miss MechWarrior 2: Mercenaries.. ) started coming by.. it pretty quickly caught my attention.

A whole lot of years and several games later and both the MechWarrior and MechCommander series of games remain among my favorites to this day, nevermind that my knowledge of the setting has expanded to the point where I hail Hanse Davion for being supremely awesome; and no, that doesn’t mean he weighs 80 tons and shoots lightning from his hands though he’s badass enough that he probably could have!

Sadly, most of the games are old enough by now that running them on a modern computer is.. difficult. MechWarrior 3 and MechCommander in particular were released in that in-between era where games were no longer made for DOS, but DirectX hadn’t matured enough to be stable, and people were still using legacy 16-bit components.. all which tend tend to ensure that getting them working on modern systems is a prospect doomed to fail. MechCommander still works sort of if you get around the 16-bit installer issue.. MechWarrior 3.. I don’t know, for all my trying, I haven’t been able to get it working on Windows 7 in a fashion that I’d consider playable – either it crashes, or visuals are corrupted, or the speed keeps changing, or the controls are busted.. it’s rather sad, because for all its flaws, MechWarrior 3 was my favorite of the MechWarrior series.

But I’m getting way off topic. So: MechCommander 2.

This is one of the first games ever that I watched closely enough to pick up on release day – before then I’d usually just browse around and see if something new and interesting had arrived, or search for a particular title after the fact.. but MechCommander 2, I hunted down on the day it was out. My first impressions of it was sadly not as good as I had hoped – which was particularly odd as I had rather liked the demo; the final release had some performance issues on my old system at the time that the demo hadn’t had, and it soured my experience immensely.

Over time it’s grown on me however, and while I still generally prefer the first MechCommander, I do enjoy playing the second. Being an early 3D title, time hasn’t been nearly as kind to it as it has to its 2D isometric prequel, but it’s not as horrible as some games. The camera controls are, quite frankly, very poor compared to some games (Ground Control in particular was released a year earlier and had both much better graphics and a much better camera), but many early (and, let’s face it, even modern) 3D real time tactics/strategy games suffer from very poor and limited camera controls.

So let’s get down to the meat of it – MechCommander 2 is a real-time tactics game, you have some degree of macro strategy involved in that you have a limited amount of money that you have to use to obtain and equip the BattleMechs you use, but its only purpose is to weigh the resources you have versus what you might want to field for a certain mission – if you’re almost out of C-Bills, you’re not going to be able to purchase, customize and field entire lances of, say, jump-capable heavy ‘mechs, no matter how much it might make the upcomming mission easier. But there’s no overall greater strategy needed – you’re given missions and then you get to decide what to bring and how to approach them on the ground.

Which gets us to the heart – no MechWarrior/Commander game is complete without getting to customize the loadouts of your ‘mechs, omni or not, and so also here. While the first MechCommander limited your equipment based entirely on weight and how many of a certain weapon or equipment you had in store (with the result that losing an arm carrying no less than three Clan Extended-Range Particle Projector Cannons was a loss akin to your favorite pilot dying and would often warrant aborting and retrying the mission in the first game), MechCommander 2 gets rid of weight entirely and balances around three factors: size, cost and heat.

Heat management has always been a core element of BattleTech, so I found it rather interesting that they included it as a limit; they don’t really do anything interesting with it, as in you can’t field an undersinked ‘mech and watch it melt – you simply can’t add components that go over heat capacity. Combined with that each chassi has its own base capacity for heat sinkage and limited grid size – nevermind sensors, armor limits and potential to field jump jets – and you end up in a situation where the various ‘mech chassis have their individual strengths and weaknesses. For example, the 30-ton Anubis ‘mech can field PPCs – due to the grid shape of its loadout, the much heavier 55-ton Men Shen can not. Additionally, you have cases like the 80-ton Zeus assault ‘mech which – while having limited space – has an incredible heat capacity and can easily field up to five Clan ER PPCs; a number which most other assault ‘mechs would struggle to fit due to the massive heat capacity required.

It reminds me of the pod system that MechWarrior 4 introduced, and pretty much accomplishes the same thing – each chassi is unique, even when customized, and your choice of ‘mech isn’t only about its weight or appearance, but also about its capacity for weapons and equipment.

Beyond ‘mech loadouts, you also have pilots, which each one having a piloting and a gunnery skill, as well as being able to pick up special perks when promoted. It works well enough, and there’s a varied enough lot that most people are likely to find their preferences – with the mechwarriors gaining skill and rank with experience, you’re not overly punished for pick green Mechwarriors as favorites provided you discover them early enough – by the time you’re at end-game, your most used pilots are bound to be as elite as the new ones you pick up.

Of course.. some of them do make me wonder.. both where they found these people, and just where they got their callsigns from.. not that MechCommander 1 was a stranger to odd handles, what with examples like Paingod (yeah..) and the like, but some of these.. yeah, I don’t know. Bonus points to the big-looking guy in a sleeveless vest with the callsign Mother.

One thing I do miss from MechCommander 1 was that there, each pilot had a miniature bio about them – MechCommander 2 lacks that, which sadly makes them less interesting overall.

Once in the field, you’re left to your devices and what you brought to complete the various objectives given. By way of some ‘mechs sporting powerful sensors (and pilots able to specialize in sensors so you find out more about your sensor contacts), you often have the opportunity to dictate the terms of battle (which is important, as you’re usually quite outnumbered) – especially when it comes to fortified bases which tend to have defenders, walls and turrets all. Gates and walls can be shot apart or leapt over with jump jets, turrets can be individually destroyed.. or you can destroy the generator powering them.. or the turrent control – or better yet, capture the turrent control and have the turrets shoot at your foes instead. This way, you often have the opportunity to commendeer a base that you can lure enemies into for added turret fire support.

Another thing in your arsenal is the support palette – where in MechCommander 1, resource points was your main currency.. they’re now tied to their specific mission and used for support – things like calling in airstrikes, sending in a fixed artillery piece or repair truck.. or even salvaging ‘mechs in the field. Managed to headcap that Atlas almost intact? Put one of your own Mechwarriors in it and you can use it to complete your mission – and have it added to your mech bay free of charge post mission.

I have great many fond memories of.. most of the ‘mech games, to be fair – it’s a real pity that the MechWarrior 3015 reboot seems caught in limbo, because I’d love to see another official return to the world of BattleTech. (3015 would even mean going to the time of Hanse Davion, weeee!) As amazing a job MekTek has done to expand upon MechWarrior 4: Mercenaries.. it doesn’t really delve into the setting. It’s been almost ten years now since the last MechWarrior. As much as I realize it’s probably quite a limited target audience, I’d like to think we’re due another.

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21 Responses to “Big Stompy Fun Time”


  1. 1 Mike
    February 8, 2011 at 20:46

    I played Mechwarrior 3 so much when I was 16 my mum was going to send me to a shrink. Not kidding I got so into it I could shoot the leg off a moving Firefly from 1km away despite the reticule only zooming in 800m, the crowning achievement of completeing the game was so incredibly satisfying it made up for the hermitage.

    My fondest memories of Mechwarrior 3 was the Mobile Field Base and the way the voice of the commander got more stressed or he would let out a long sigh if he knew you were in trouble and I will never forget the words used over and over ‘Here, freeze video.’ – the way the missions were explained so fully and in a way I have never seen replicated where you knew exactly what you needed to do so you just had to do it which was no easy feat with 12 bigass mechs in the way!

    It is so sad Mechwarrior 3 is not avaliable anymore, it is sad 😦

    As an aside, are the Battletech books well written?

    • 2 Nhani
      February 8, 2011 at 20:54

      I’ve only actually ever read one (and that’s into Dark Age era) so I’m not entirely familiar with the total of their output. This said, as I understand it, a large chunk of BattleTech novelizations were written by Michael Stackpole (so also the one I read), so if you’re familiar with his writing (and like it) then you’d probably enjoy his BattleTech books as well.

      • 3 Mike
        February 8, 2011 at 23:32

        Ah sweet, I guess I shall try one but I am scared that if I read one I will start to mourn Mechwarrior 3 all over again 😥
        WHY DID YOU LEAVE ME MOBILE FIELD BASE GUYS?! WHHHYYYYYY!! *gets dragged off and given pills*

    • 4 Epsilon
      February 9, 2011 at 07:50

      I read (and possess) nearly all of the BattleTech Books, and while none of them are “great science fiction” most of them are a fun read. If you just want to pick the best out, stick to the ones from Coleman and Stackpole (this is, of course, personal opinion) but you can’t do that much wrong if you just avoid “No Limits” 😉

      On Nhanis post: I somehow prefer MechCommander over MC2, don’t know why, but MC2 just never got me hooked as much as the first got. It just feels for me more like the books, and the story is better, and I just looooooove the Intro. Must have watched it a hundred times. At least. 😀
      You already mentioned what Mektek is doing, so I wont comment on that. (Except that you can get Mechwarrior 4: Mercenaries legaly and for free there, so if some of you guys didn’t try it out and want to, have a look here http://www.mektek.net)
      But if you want to play with some giant Mechs in better graphics, theres always the Crisis (or Crisis Wars) Mod Mechwarrior: Living Legends (www.mechlivinglegends.net). It’s strictly Multiplayer only, but it’s a ton of fun and you can even play as a tank, footsoldier or aircraft if you want.

      Funny to see that my favourit comic artist likes BattleTech ^_^

      • 5 Nhani
        February 9, 2011 at 10:18

        I generally do prefer MechCommander to the second – the sequel had to grow on me, the first had me hooked from the start. It’s generally about small details, the first felt like it had more polish and a greater production values involved. From the TV noise-ish loading screen to all the small details..

        Nevermind the full motion video.. MechCommander used it sparsely, but had reasonably okay-ish quality for it (I still think the Colonel that was in the intro and did the campaign briefings was awesome).. MechCommander 2.. well.. I don’t know who they got to play the role of Ambassador Yee, for example.. but she really did not have the clout to pull that role off.

        That said, MechCommander 2 does improve a few things – while I liked working with limited supplies in MC1, I do like how the ‘mech customization is slightly more involved in MC2 – the grid system with the heat scale does a way for ‘mechs to have a greater difference and forcing you to adapt your outfitting accordingly. The Zeus ‘mech is unmatched for its capacity to carry Clan ER PPCs, for example, but it doesn’t have the speed of the Timber Wolf/Mad Cat or the potential for sheer durability of the Atlas. It’s a heavy weapons platform, and needs to be protected.

        Another thing different in MechCommander 2 is that they got rid of the missions you first have to fail to succeed – there’s a particular mission in MC1 I recall where you’re supposed to capture and protect three refineries. And with how fragile those refineries are.. unless you’ve played the mission enough to know when enemies will come from what part of the map.. there’s a good chance you’ll instantly fail as some ‘mech comes by, looks at a refinery and it then explodes before you have a chance to take five steps to intercept them.

        All this said.. why did they bring over Rooster? I never liked Rooster — I hated Rooster! Couldn’t they have brought over a MechWarrior I cared about, like Lynx or Hunter or Scarab.. nooo, Rooster had to show up in MechCommander 2 too, the cretin >;|

    • 6 Meglivorn
      February 9, 2011 at 11:05

      Actually I think that the books written by Stackpole are really worth to read. Yea, Stackpole has a definitive style, so not for everyone, but if skip the detailed (and game rule like) combat scenes, then the story and the political schemes, the characters and the whole setting are more than worth it. Its really a great and detailed scifi, space opera series.
      And yes, Hanse Davion, Katrina Steiner, Natasha Kerensky and Anastasius Focht are awesome 🙂

      I tried to read the Jade Falcon series and the newer Dark Age also but couldn’t pass the fist books.

    • 7 Xel
      February 10, 2011 at 06:14

      Omigod yes, Mechwarrior 3! That game will have a special place in my heart for the rest of my life. I also obsessed over that game, and I still LOVE the ending cinematic. It got me totally hooked on the Battletech universe for a while during high school.

      The books were okay, but I’ve not kept any of them in my personal library of favorite reads. I’ve never been able to find the same enjoyment as I had with Mechwarrior 3 in any other part of the franchise, so I’ve had a bit of a falling out with that universe. To be fair, though, I’ve not even touched Mechcommander or MC2.

      Now…I may just have to go give it a try. Gotta admit, though, I’m a much bigger WH40k fan than Battletech (though I’ll be damned to the Warp if I give Dawn of War II the time of day, expansions or not). This was an interesting post, Nhani; certainly not what I expected to find here, but it was a fun read nonetheless.

      • 8 Xel
        February 10, 2011 at 06:28

        Hehe, so I went to look up the video for Mechwarrior 3, and it turns out I was reminiscing over Mechwarrior 2: Mercenaries. I did play MW3, but it’s MW2:Mercs that I had the most fun with. Damn, that was a long time ago. Both the intro and the ending cinematics were a lot of fun, and it brings back a lot of memories just watching em again. *happy sigh*

      • 9 Nhani
        February 10, 2011 at 15:20

        I do play other games – I don’t really play other MMOs, but I do play other games! The MechWarrior/Commander is a long time favorite of mine, and I could probably debate weapons, configurations and chassi aesthetics for quite some time.

        That said, admittedly.. I don’t talk much about the other games I play, because a post have to stew in my head for awhile before I can really put something together, and I want something that’s interesting enough to read.

        I might follow up with a post about MechWarrior 4: Mercenaries, since I ran out of MechCommander 2 campaign. We’ll see how much time I have, and if I come up with something interesting to say.

        • 10 Some Mechwarrior Nub
          February 16, 2011 at 22:36

          The only thing interesting to say about MW4 is that EVERYONE uses NOTHING but Assault mechs loaded out with as many ERPPC’s, Heavy Gausses, or other insta-oneshot weapons, and does nothing but leg anymore. T-T

          It’s kind of game ruining.

          Light mechs are fun, durnit people! There’s NOTHING more gratifying then taking a light mech, and circling the Assault with no engine ten times before he even turns around once. :V

          Yes, I like making people’s heads spin… Problem with that is.. Well, let’s put it this way- There’s this wonderful little server I frequent… Has a limit of 75t mechs. HOWEVER- As soon as you use a map-change vote, The tonnage limit bugs out, and sets to the default (IE: 100)…. Which means it’s time for Dire Wolf, Behemoth, Annihilator, etc… And not just in like, 2’s or 3’s… I could deal with one or two assaults on a team… But EVERYONE, their Uncle… and ten random guys off the street they invite in grab the biggest assault mech with the biggest guns they can get. D:

          The extent of customization for the GAME is great. However, the use of it… Not so much. I can count on one hand, how many times I’ve seen setups that weren’t bog-standard PPC/Gauss spam- in the last year. Half of those times were me, just screwing around with multiple RAC’s on a medium… (Tee-hee… Hellspawn + 2 RAC2’s is not effective vs Heavy’s or Assaults… But it’s still fun!)

          …. And I’m rambling again, aren’t I? Yes… Shutting up.

          • 11 Nhani
            February 16, 2011 at 23:31

            My favorite weight classes generally tend to be heavies, with some skirting to mediums – it can be fun to take an assault out for a spin sometimes, and I can appreciate the extra armor and firepower, but given a choice.. I prefer something that can both move and shoot. Lightest ‘mech I have a liking for would probably be the Shadowcat at 45, though my all time favorite ‘mech tends to be the Mad Dog.. even if I don’t really like it that much in MechWarrior 4. Blasted AI keeps destroying the turret.

            Traditionally, my setup has usually been mixing LRMs with energy weapons (see Mad Dog, heh) – MechWarrior 2 and 3 generally saw it being pulse lasers, while 4 it’s been more regular lasers, PPCs or whatever else I might fancy at the time. That said.. MechWarrior 4 has also made me start looking for other weapons – I like the new ATM launchers, though I’ve very much found an affection for LB-X Autocannons; both having a pair of 5’s for long range, as well as singling or doubling 20’s to ruin days up close. I find Rotary Autocannons (2 or 5 versions) are surprisingly good, though – bad tendency to jam when you least need them to, but they actually do a surprising amount of damage. They might not make a ‘mech flip over from an alpha strike, but they have a pretty high damage over time.

            All this said, the Clan Linked Capacitors light PPC is just insane – 3 second recycle? So long as you can manage your heat, the thing is crazy!

            At least be happy we’re not in MechWarrior 3 anymore – it was far easier to leg (or otherwise cripple) a ‘mech there, and it actually did have oneshots – MechWarrior 4 doesn’t – if a shot would be an instant kill, it just barely stops you from being cored. (Though you can “sort of” still oneshot if you have one instant projectile and one slightly lagged, as the second will be delayed and thus count as a second impact)

  2. 12 Ice
    February 9, 2011 at 17:57

    i still have both MC1 and MC2. liked the first one better, but was suprised my system was one of those that DIDNT have issues running MC 2. so many ppl couldnt get it to run properly for some reason. My favorite pilot was always Isis in MC 1 ^^

    • 13 Nhani
      February 9, 2011 at 18:07

      My favorite was always Lynx in the first one, usually with Scarab acting as spotter with a jump capable, advanced sensor scout ‘mech. As one of the above images might suggest.. Longshot ended up taking Lynx’ place in the second.

  3. 14 LolDrood
    February 11, 2011 at 00:19

    I’ve always been bummed that I missed out on the entire MechWhathaveyou era. Never even played any of the Wing Commanders, either.

    I hear Supreme Commander is good, but I’ve given up hope of ever being decent at RTS games.

  4. 15 Noriam
    February 13, 2011 at 12:09

    I only ever played MechWarrior for longer than a few days. I had a bit of fun with MechCommander but it never pushed the same buttons as personally spraying missiles and laz0rs at things. Even then, I was a dinky young man when I was doing it, so I guess ‘splozions and shiny things were all that mattered way back when.

  5. 16 Ice
    February 14, 2011 at 12:47

    Supreme Commander is amazing. I can say no more than that and do it justice. The only problem is the amount of juice ones PC needs to properly run it, and nowadays, getting someone to play it with, since GPG doesn’t seem interested in supporting it.

    avoid SupCom 2. it is drasticly inferior to the first.

  6. February 15, 2011 at 20:51

    Nhani: DOSBox. It’s part of Debian, and so Ubuntu, and so Mint. If you’ve got about 15gb to spare, you can use that.

    • 18 Nhani
      February 15, 2011 at 23:44

      Oh I do use DOSbox.. for the things it can do, which is to say, DOS. It has no problem running the original DOS release of MechWarrior 2, or the DOS version of MechWarrior 2: Mercenaries. (or Tyrian or One Must Fall 2097, for that matter)

      The two problematic cases are MechCommander and MechWarrior 3 – both are from around ’99, and therefore require at least Windows 95, with MechCommander relying on 16-bit legacy code for its installer and the long retired DirectDraw (though it actually still works.. mostly), and MechWarrior 3 relying on DirectX 5.. or 6.. as well as by now antiquated 3D hardware. There was a transitional period there where we went from DOS to Windows 9x and things like hardware acceleration slowly stabilized into what we have now.

      There are several games from that period, including some of my favorites like MechWarrior 3 and Crimson Skies that simply do not work on modern machines – the system calls they use and the hardware they want simply don’t exist in a modern context. It’s pretty much the same way I had to find a new, second hand copy of MechWarrior 2 to get that running – it’s not possible to use the 3Dfx enhanced version I played anymore because you’re not very likely to get a 3Dfx Voodoo 1 working well on a modern system (believe me, I’ve tried).

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    I guess for now i’ll settle for book-marking and adding your RSS feed to my Google account. I look forward to new updates and will share this site with my Facebook group. Chat soon!
    Greetings from Colorado! I’m bored to tears at work
    so I decided to check out your blog on my iphone during lunch break.

    I really like the info you present here and can’t wait to take a look when I get home. I’m shocked at how quick
    your blog loaded on my cell phone .. I’m not even using WIFI, just 3G .. Anyways, great site!
    Hiya! I know this is kinda off topic nevertheless I’d figured I’d ask. Would you be interested in trading links or maybe guest writing a blog post or vice-versa? My website addresses a lot of the same topics as yours and I feel we could greatly benefit from each other. If you are interested feel free to shoot me an email. I look forward to hearing from you! Awesome blog by the way!
    Currently it sounds like Drupal is the preferred blogging platform out there right now. (from what I’ve read) Is that
    what you are using on your blog?
    Good post but I was wanting to know if you could write a
    litte more on this topic? I’d be very thankful if you could elaborate a little bit more. Thanks!
    Hey! I know this is kinda off topic but I was wondering if you knew where I could get a captcha plugin for my comment form? I’m using the same blog
    platform as yours and I’m having problems finding one? Thanks a lot!
    When I originally commented I clicked the “Notify me when new comments are added” checkbox and now each time a comment is added I get several e-mails with the same comment. Is there any way you can remove people from that service? Many thanks!
    Hi! This is my first visit to your blog! We are a team of volunteers and starting a new initiative in a community in the same niche. Your blog provided us useful information to work on. You have done a extraordinary job!
    Hi! I know this is somewhat off topic but I was wondering which blog platform are you using for this site? I’m getting
    sick and tired of WordPress because I’ve had issues with hackers and I’m looking
    at alternatives for another platform. I would be
    awesome if you could point me in the direction of a good platform.

    Hey! This post could not be written any better!
    Reading through this post reminds me of my old room mate!
    He always kept chatting about this. I will forward this article to him.
    Fairly certain he will have a good read. Thank you for sharing!

    Write more, thats all I have to say. Literally, it seems as
    though you relied on the video to make your
    point. You clearly know what youre talking about, why
    throw away your intelligence on just posting videos to your blog when you
    could be giving us something enlightening to read?
    Today, I went to the beach with my kids. I found a sea
    shell and gave it to my 4 year old daughter and said
    “You can hear the ocean if you put this to your ear.” She put the shell to
    her ear and screamed. There was a hermit crab inside and it pinched her ear.
    She never wants to go back! LoL I know this is entirely off topic but I had to tell someone!

    The other day, while I was at work, my sister
    stole my iphone and tested to see if it can survive a twenty five
    foot drop, just so she can be a youtube sensation. My apple ipad is now destroyed and
    she has 83 views. I know this is totally off topic but I had
    to share it with someone!
    I was curious if you ever thought of changing the layout of your website?
    Its very well written; I love what youve got to say.
    But maybe you could a little more in the way of content so people could connect with it better.

    Youve got an awful lot of text for only having one or two images.
    Maybe you could space it out better?
    Hi, i read your blog occasionally and i own a similar one and i was just curious if you get a lot of spam comments?
    If so how do you reduce it, any plugin or anything you
    can advise? I get so much lately it’s driving me mad so any help is very much appreciated.
    This design is incredible! You most certainly know how to keep a reader entertained. Between your wit and your videos, I was almost moved to start my own blog (well, almost…HaHa!) Excellent job. I really loved what you had to say, and more than that, how you presented it. Too cool!
    I’m truly enjoying the design and layout of your website.
    It’s a very easy on the eyes which makes it much more enjoyable for me to come here and visit more often. Did you hire out a developer to create your theme? Fantastic work!
    Hey! I could have sworn I’ve been to this blog before but after checking through
    some of the post I realized it’s new to me. Nonetheless, I’m definitely glad I found it and I’ll be bookmarking and checking back often!
    Hi there! Would you mind if I share your blog with my myspace group? There’s a
    lot of folks that I think would really appreciate your content.
    Please let me know. Cheers
    Hello, I think your website might be having browser compatibility issues.
    When I look at your blog in Firefox, it looks fine but when opening in Internet Explorer, it has some overlapping.
    I just wanted to give you a quick heads up! Other then that, amazing blog!

    Wonderful blog! I found it while searching on Yahoo News.
    Do you have any tips on how to get listed in Yahoo News?
    I’ve been trying for a while but I never seem to get there! Many thanks
    Hey there! This is kind of off topic but I need some advice from an established blog. Is it hard to set up your own blog? I’m not very techincal but I can
    figure things out pretty fast. I’m thinking about creating my own but I’m not sure where to start.
    Do you have any tips or suggestions? Appreciate it
    Greetings! Quick question that’s completely off topic. Do you know how to make your site mobile friendly? My blog looks weird when browsing from my iphone 4. I’m
    trying to find a template or plugin that might be able
    to resolve this problem. If you have any recommendations, please share.
    Cheers!
    I’m not that much of a internet reader to be honest but
    your blogs really nice, keep it up! I’ll go ahead and bookmark your website to come back later. All the best
    I love your blog.. very nice colors & theme. Did you make this website yourself or did you hire someone to do it for you? Plz answer back as I’m looking
    to create my own blog and would like to find out where u got this from.

    thanks
    Incredible! This blog looks just like my old one! It’s on a totally different topic but it has pretty much the same page layout and design. Excellent choice of colors!
    Heya just wanted to give you a brief heads up and let you know a few of the pictures aren’t loading properly.
    I’m not sure why but I think its a linking issue. I’ve tried it in two different browsers
    and both show the same results.
    Hi are using WordPress for your site platform?
    I’m new to the blog world but I’m trying to get started and create my
    own. Do you require any coding expertise to make your
    own blog? Any help would be greatly appreciated!

    Heya this is kind of of off topic but I was wanting to know if blogs use WYSIWYG editors or if you have to manually code with HTML.

    I’m starting a blog soon but have no coding experience so I wanted to get guidance from someone with experience. Any help would be enormously appreciated!
    Hi there! I just wanted to ask if you ever have any trouble with hackers? My last blog (wordpress) was hacked and I ended up losing months of hard work due to no data backup. Do you have any solutions to stop hackers?
    Hey there! Do you use Twitter? I’d like to follow you if that would be ok.
    I’m definitely enjoying your blog and look forward to new posts.
    Hi! Do you know if they make any plugins to safeguard against hackers? I’m kinda paranoid about losing everything
    I’ve worked hard on. Any tips?
    Hello! Do you know if they make any plugins to assist with SEO? I’m trying to
    get my blog to rank for some targeted keywords but I’m not seeing very good success. If you know of any please share. Appreciate it!
    I know this if off topic but I’m looking into starting my own blog and was curious what all is
    needed to get set up? I’m assuming having a blog like yours would cost a pretty penny? I’m not very web smart so
    I’m not 100% certain. Any suggestions or advice would be greatly appreciated. Kudos
    Hmm is anyone else experiencing problems with the pictures on this blog loading? I’m trying to figure out if its a problem on my end or if it’s the blog. Any suggestions would be greatly appreciated.
    I’m not sure exactly why but this weblog is loading extremely
    slow for me. Is anyone else having this issue
    or is it a issue on my end? I’ll check back later on and see if the problem still exists.
    Hey! I’m at work browsing your blog from my new apple iphone!
    Just wanted to say I love reading your blog and look forward to all your posts!
    Carry on the excellent work!
    Wow that was unusual. I just wrote an extremely long
    comment but after I clicked submit my comment didn’t appear. Grrrr… well I’m not writing all that over again.
    Anyways, just wanted to say wonderful blog!

  8. January 23, 2014 at 16:21

    This unique blog post, “Big Stompy Fun Time | Thoughts for Food” was perfect.
    I am printing out a reproduce to present to my personal colleagues.
    Thanks for the post-Darrell

  9. November 18, 2014 at 20:19

    5 out of 16 comments on this article are spam.


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